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VISR
0.11.7
Versatile Interactive Scene Renderer
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#include <object_factory.hpp>
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static std::unique_ptr< Object > | create (ObjectTypeId typeId, ObjectId objectId) |
static const ObjectParser & | parser (ObjectTypeId typeId) |
template<class ObjectType , class ParserType > | |
static void | registerObjectType (ObjectTypeId typeId) |
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