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VISR
0.11.8
Versatile Interactive Scene Renderer
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#include <scheduling_graph.hpp>
Public Member Functions | |
SchedulingGraph () | |
~SchedulingGraph () | |
void | initialise (impl::ComponentImplementation const &flow, AudioConnectionMap const &audioConnections, ParameterConnectionMap const ¶meterConnections) |
std::vector< AtomicComponent * > | sequentialSchedule () const |
visr::rrl::SchedulingGraph::SchedulingGraph | ( | ) |
visr::rrl::SchedulingGraph::~SchedulingGraph | ( | ) |
Destructor.
void visr::rrl::SchedulingGraph::initialise | ( | impl::ComponentImplementation const & | flow, |
AudioConnectionMap const & | audioConnections, | ||
ParameterConnectionMap const & | parameterConnections | ||
) |
std::vector< AtomicComponent * > visr::rrl::SchedulingGraph::sequentialSchedule | ( | ) | const |