VISR
0.11.8
Versatile Interactive Scene Renderer
export_symbols.hpp
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/* Copyright Institute of Sound and Vibration Research - All rights reserved */
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#ifndef VISR_EXPORT_SYMBOLS_HPP_INCLUDED
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#define VISR_EXPORT_SYMBOLS_HPP_INCLUDED
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#ifndef VISR_CORE_STATIC_LIBRARY
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#ifdef _MSC_VER // Windows platform
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#ifdef VISR_BUILD_CORE_LIBRARY
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#define VISR_CORE_LIBRARY_SYMBOL __declspec(dllexport)
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#define VISR_PLUGIN_SYMBOL __declspec(dllimport)
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#else
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// Does create undefined symbols if the library is built statically, therefore the attributes are commented out.
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// @note logic add logic to add these attributes only if the core library is built dynamically.
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#define VISR_CORE_LIBRARY_SYMBOL __declspec(dllimport)
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#define VISR_PLUGIN_SYMBOL __declspec(dllexport)
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#endif // #ifdef VISR_BUILD_CORE_LIBRARY
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#elif defined(__GNUC__)
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// Unix platforms (Linux and Mac OS X)
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#define VISR_CORE_LIBRARY_SYMBOL __attribute__((visibility("default")))
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#define VISR_PLUGIN_SYMBOL __attribute__((visibility("default")))
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#else
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#error "Platform does not support symbol export."
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#endif // #ifdef _WIN32
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#else // #ifndef VISR_CORE_STATIC_LIBRARY
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#define VISR_CORE_LIBRARY_SYMBOL // define as empty
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#define VISR_PLUGIN_SYMBOL // define as empty
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#endif // #ifdef VISR_CORE_STATIC_LIBRARY
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#endif // #ifndef VISR_EXPORT_SYMBOLS_HPP_INCLUDED
src
libvisr
export_symbols.hpp
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