VISR  0.11.6
Versatile Interactive Scene Renderer
signal_routing_internal.cpp File Reference
#include "signal_routing_internal.hpp"
#include <libefl/vector_functions.hpp>
#include <algorithm>
#include <stdexcept>

Namespaces

 visr
 
 visr::rrl
 

Functions

std::unique_ptr< AtomicComponent > visr::rrl::createSignalRoutingComponent (AudioSampleType::Id sampleType, SignalFlowContext const &context, char const *name, CompositeComponent *parent, std::size_t inputWidth, std::vector< std::size_t > signalIndices)